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Lego 3d commercial

How will a little LEGO minifigure survive alone in a desolated place?

Anyways, here's the second advertisement short I created this year for the exam of 3d modeling. Had a hard time animating all these legos falling one by one (the model had so many quads and it slowed my PC so bad) and it was a first time animating textures, but it was worth it.

Made in Maya and Blender, rendered in Arnold, sound design in Audition.
Lego minifigured modeled, rigged, animated and textured by me; LEGO house dewnloaded from mecabricks.com.

This is my short!

I used a Mash instance system to place the bricks on a sculpted plane to simulate hills!

I used a Mash instance system to place the bricks on a sculpted plane to simulate hills!

I created autofocus by connecting the Measure tool to the aiFocusDistance in the Connection Editor.

I created autofocus by connecting the Measure tool to the aiFocusDistance in the Connection Editor.

The shallow depth of field makes it look tiny" just like Legos

The shallow depth of field makes it look tiny" just like Legos

"Hey!"

"Hey!"

The whole project is rendered at 12 fps, to achieve a stop motion look.

The whole project is rendered at 12 fps, to achieve a stop motion look.